This multimedia project would encompass a number of works, including the digital series Halo: Nightfall , which would tie into the next major game in the series, Halo 5: Guardians. Although Halo "expanded universe" fiction has always shared the same continuity as the games, under Bungie 's watch material from outside the games was generally regarded as ancillary and was rarely intertwined with the games in a significant way; references to the novels , for instance, rarely amounted to more than throwaway lines.
This was in part due to a disconnect between Bungie and Microsoft's Franchise Development Group, who were largely responsible for the creation of secondary media at the time. For example, Frank O'Connor stated that the story of Halo Wars effectively exists in a bubble, having little bearing on the Halo story at large.
According to O'Connor, this approach was "safer" from a development perspective, but it made many pieces of fiction seem extraneous or "disposable," as they had no crucial impact on one another. Circa , however, Industries decided that all future media they released would be more heavily interconnected. This included further integrating the fiction of the games and the novels into a seamless whole, with different pieces of media complementing one another in meaningful ways. Even though the main game series is still the primary focus of the studio, all other fiction has been stated to have a resonant impact on the games' stories in a way unlike before.
By , Industries had come to deem the stories of their past games overly complex and decided that in the future, the Halo games would have "simpler" narratives while secondary media would be used to tell deeper stories, [10] with individual narratives being kept in their own "swimlanes".
There is also a tongue-in-cheek in-universe counterpart of the studio itself, named the " Combat Readiness Lab ". Article Discussion Edit History. This article is about the game development company. For other uses of the term, see Category : Companies.
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Guilty Spark survived the destruction of the Ring and was eventually found by an Elite named Sesa 'Refumee who bombarded him with questions regarding the Covenant's great journey. However, the information given by Guilty Spark was not the same as had been told by the Prophets, which led to Sesa's rebellion and eventual death at the hands of the Arbiter.
Guilty Spark spent some time with the Covenant, eventually leading them to another Halo Ring. Eventually, the Arbiter and Sergeant Johnson managed to stop the Ring from firing but activated the Arc. They formed an alliance in order to stop the Arc from firing every Ring and killing all life in the galaxy.
Eventually, Spark made peace with Master Chief and helped him to retrieve Cortana. They all worked together in order to activate the remade Installation However, when Spark realized that Master Chief intended to fire the Ring immediately and destroy the Installation in the process, he turned on his allies and killed Sergeant Johnson.
Guilty Spark instigates many of the core plot points in the original Halo trilogy. His actions indirectly lead to the destruction of the first Halo Ring and lead the UNSC to realize the threat posed by the Installations.
If Guilty Spark had never been present, then it is entirely likely that Master Chief would have never made it off of the Ark and the Flood would not have been stopped at all. Unfortunately, 's handling of the plot has so far garnered mixed results, but it seems like the team is finding its groove with Halo Infinite.
Hopefully, fans will see the the studio save its universe rather than destroy any chance at life like its namesake's original plan. Josh is a British-born writer based in London, who spends most of his days playing video games, watching films, and talking people ears off about them. He especially enjoys the Mass Effect and Alien series, basically all things space. Follow him on Twitter JoshRender5. By Josh Render Published Jun 27, Share Share Tweet Email 0.
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